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Thematic stories, told through games!

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Fox Tale Games

Author: FoxTaleGames

Uncategorized 

Illustrate Your Prototype with the Help of A.I.

11 December 202113 January 2023 FoxTaleGames

Note from the future (Jan 2023): This article was originally written over a year ago, in December 2021. Since that

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Uncategorized 

Runika is now on Kickstarter!

6 May 20196 May 2019 FoxTaleGames

Runika and the Six-sided Spellbooks, our next game in the six-sided dice line, has just launched on Kickstarter. If you

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Previews Runika 

Runika: Part 2 – Asking for Help

4 April 20194 April 2019 FoxTaleGames Background, Design, dice, Gameplay, Kickstarter, Runika

The world of Runika is filled with bright students (that’s you!) and guiding professors. These professors are always willing to help you along on your studies, but you have to prove yourself to them first.

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Designer Diary News Previews Rules Runika 

Runika: Part 1 – Rules Overview

27 March 20191 April 2019 FoxTaleGames Background, Design, dice, Gameplay, Kickstarter, Runika

Runika Jones is a four-foot-five professional thief, mischief-maker and amateur runecaster. But one thing she isn’t, is stupid. So when

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Designer Diary Lucidity Previews Runika 

Deep in the Galbresian Mountains… something begins

22 March 201922 March 2019 FoxTaleGames Runika, spellbooks

In six weeks, Runika and the Six-sided Spellbooks launches on Kickstarter. This project has been in the works since before

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Designer Diary Lucidity News Runika Tempest 

A Touch of Magic in 2019

29 January 201930 January 2019 FoxTaleGames Derruba Peças Jogos, Design, Designer, Kickstarter, Lucidity, Runika, tempest

Another year gone by, another incoming, and another time for reflection on the past and looking forward at what is

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Designer Diary Uncategorized 

How to Create Animated GIFs in GIMP

17 September 201821 September 2018 FoxTaleGames Design, dice, Facebook, Gameplay, Kickstarter, Photograph, Runika

We’ve all seen amazing Kickstarter pages for board games that include incredible GIFs showing you exactly how to play the

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Designer Diary 

Luck vs Skill (Or why I like Ashes but not Destiny)

28 May 2018 FoxTaleGames Ashes, By Order of the Queen, Design, Destiny, dice, Egyptian, Japanese, Lucidity, playtest, Tiger Crab Studios, X-Com

Luck vs skill is at the core of every board game. Purely skill-based games are often described as abstracts. You

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Lucidity News 

Lucidity around the world

2 November 2017 FoxTaleGames Derruba Peças Jogos, Lucidity, Renegade Game Studios

I am thrilled to announce two partnerships for Lucidity: Six-sided Nightmares. In the United States, Renegade Game Studios, the makers of

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Lucidity 

Lucidity: Six-sided Nightmares is funded!

9 October 2017 FoxTaleGames dice, Kickstarter, Kicktraq, Lucidity, playtest, Pledge Manager, print-and-play, Tabletopia, William Webb

The campaign for Lucidity: Six-sided Nightmares has now drawn to a close. In the end, we blew right through our target in

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