Lucidity is a pair of press-your-luck dice games for 2 to 4 players. They will launch in June 2017 as Lucidity: Nightmare and Lucidity: Elementary. Same dice, same game, different theme.
In Lucidity: Six-sided Nightmares, you are a Dreamer, haunted and hunted shadows of the darkness. Seek out a peaceful sleep before the shadows of your darkest dreams find you; or give in to the darkness and consume the dreams of your friends.
In Lucidity: Six-sided Spellbooks, you are an apprentice of elemental magic at an academy of wizards. Learn as much as you can, but don’t learn too much of one element or you might find yourself with a job, spending the rest of your time teaching instead of learning!
Tempest: Shards of the Gods is a competitive card game of ancient myths and legends. The universe has ended and time has fractured into countless “shards” of existence. Only the ancient gods and their followers were far enough from the catastrophe to survive. Now they fight against one another, struggling to piece together enough shards to create a new domain for themselves.
In Tempest, each player begins with the same deck of cards, and must acquire new cards even as they fight off their opponent. Players gain “æther” (the breath of the gods) by discarding cards from their hand, secretly playing other cards to conquer their opponent’s territory.
Tempest is currently undergoing playtesting, and more information will be available soon.