Bright Dreams for 2017
Happy New Years, and thank you once again for everything last year! I hope that 2016 brought you fewer struggles
Read MoreHappy New Years, and thank you once again for everything last year! I hope that 2016 brought you fewer struggles
Read MoreEasily the most fun that I have had in creating Tempest: Shards of the Gods has been commissioning illustrations for
Read MoreIn a previous post, I mentioned that I was experimenting with how adding cards to your deck (“researching”) would work in
Read MoreOver the last year, over half of the 105 illustrations required for Tempest: Shards of the Gods have been completed. Of
Read MoreIt was one year ago (3 July 2015) that Fox Tale Games was created and I began in earnest to
Read MoreIt was spring again. Birds chittered unhelpfully as they flapped from tree to tree, unsettling blossoms that fell like a
Read MoreWith the trailer for Gods of Egypt (2016) dropping today, it seems like the old debate over white-washing of ancient cultures (that
Read MoreIn the icy mountain passes of Japan, a titanic clash rang out, as if a titanic Hephaestus had crashed the hammer of
Read MoreWhat goes into the making of a card? In Tempest, we want every card to tell its own story. We want every
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