Runika: Part 2 – Asking for Help
The world of Runika is filled with bright students (that’s you!) and guiding professors. These professors are always willing to help you along on your studies, but you have to prove yourself to them first.
Read moreThe world of Runika is filled with bright students (that’s you!) and guiding professors. These professors are always willing to help you along on your studies, but you have to prove yourself to them first.
Read moreRunika Jones is a four-foot-five professional thief, mischief-maker and amateur runecaster. But one thing she isn’t, is stupid. So when
Read moreWe’ve all seen amazing Kickstarter pages for board games that include incredible GIFs showing you exactly how to play the
Read moreLuck vs skill is at the core of every board game. Purely skill-based games are often described as abstracts. You
Read moreThe campaign for Lucidity: Six-sided Nightmares has now drawn to a close. In the end, we blew right through our target in
Read moreLucidity: Six-sided Nightmares is a press-your-luck dice game of nightmares for 2 to 4 players that plays in around 20 minutes. If you
Read moreAs designers, we can look beyond analogue board game design for lessons and inspiration. One of the nice side-effects of video
Read moreYesterday, we received our first look at the custom dice that we are having made for Lucidity later this year. We
Read moreIn Lucidity, players draw dice each turn from a bag, put two back, then roll and apply the rest. Bad things
Read moreWe go through a lot of game ideas here, which means we do a lot of prototyping. One of the
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